wined3d: Don't consider texture rectangles for buffers.
[wine.git] / dlls / openal32 / 
tree677e066b914cc8920816f07f55ccde2054df1190
drwxr-xr-x   ..
-rw-r--r-- 111 Makefile.in
-rw-r--r-- 32547 openal.c
-rw-r--r-- 5005 openal32.spec