wined3d: Don't consider texture rectangles for buffers.
[wine.git] / dlls / fltmgr.sys / 
treeefad4dd903ba18e348dec9ab2b72214040fd265b
drwxr-xr-x   ..
-rw-r--r-- 94 Makefile.in
-rw-r--r-- 4881 fltmgr.sys.spec
-rw-r--r-- 2356 main.c