wined3d: Don't consider texture rectangles for buffers.
[wine.git] / dlls / dpnhupnp / 
treee861d03277a87d0abe51c3b00f6d7b6a4d14419a
drwxr-xr-x   ..
-rw-r--r-- 116 Makefile.in
-rw-r--r-- 211 dpnhupnp.spec
-rw-r--r-- 1251 main.c
-rw-r--r-- 1080 version.rc