wined3d: Implement parallel point lights in process_vertices_strided().
[wine.git] / dlls / d3drm / tests / 
tree1e79da263209641847a1e53e64cbac2a8c7e8e0d
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-rw-r--r-- 98 Makefile.in
-rw-r--r-- 393051 d3drm.c
-rw-r--r-- 11317 vector.c