wined3d: Don't use device palettes in read_from_framebuffer.
[wine.git] / dlls / psapi / tests / 
treec47321e3927adde344e82f34231be4c57ef32a56
drwxr-xr-x   ..
-rw-r--r-- 252 Makefile.in
-rw-r--r-- 12210 psapi_main.c