d3d8: Stop setting the device state in d3d8_device_SetPixelShaderConstant().
[wine.git] / dlls / opencl / 
tree498fd4c54cc94246e4d4a0fc4fa55b652250fa54
drwxr-xr-x   ..
-rw-r--r-- 72 Makefile.in
-rw-r--r-- 34348 opencl.c
-rw-r--r-- 6068 opencl.spec