wined3d: Use wined3d_bit_scan() in shader_arb_load_np2fixup_constants().
[wine.git] / dlls / vwin32.vxd / 
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-rw-r--r-- 97 Makefile.in
-rw-r--r-- 7528 vwin32.c
-rw-r--r-- 124 vwin32.vxd.spec