wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants().
[wine.git] / dlls / msvcr80 / 
treee71d6b1760058c751d126bab4b7fa63014fa7759
drwxr-xr-x   ..
-rw-r--r-- 84 Makefile.in
-rw-r--r-- 1150 msvcr80.c
-rw-r--r-- 62703 msvcr80.spec