d3dx9/tests: Use compare_float() in test_D3DXSHEvalHemisphereLight().
[wine.git] / programs / unlodctr / 
tree9edfff7b28a14e940ec83cedf85d706a3a099ead
drwxr-xr-x   ..
-rw-r--r-- 94 Makefile.in
-rw-r--r-- 934 unlodctr_main.c