opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / libs / wbemuuid / 
tree25b07164d0a097a44a23f424d663c6c77e5d4db8
drwxr-xr-x   ..
-rw-r--r-- 50 Makefile.in
-rw-r--r-- 1071 wbemuuid.c