opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / xaudio2_5 / 
treec02aa251dda0165780aa8d84b3252b8e2ed12be8
drwxr-xr-x   ..
-rw-r--r-- 257 Makefile.in
-rw-r--r-- 167 xaudio2_5.spec