opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / ver.dll16 / 
tree3b7fc16c6bbf79721a617f208d9d3e406b8cc563
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-rw-r--r-- 119 Makefile.in
-rw-r--r-- 631 ver.dll16.spec
-rw-r--r-- 18384 version.c