opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / msvcr120 / 
tree701e1110e4d73c7cb81624dd0976dc158eba7b4b
drwxr-xr-x   ..
-rw-r--r-- 598 Makefile.in
-rw-r--r-- 124290 msvcr120.spec
drwxr-xr-x - tests
-rw-r--r-- 989 version.rc