opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / msacm.dll16 / 
tree63fe6001651919d35e0055932c59c5b0a242651e
drwxr-xr-x   ..
-rw-r--r-- 113 Makefile.in
-rw-r--r-- 12842 msacm.c
-rw-r--r-- 2335 msacm.dll16.spec
-rw-r--r-- 8440 wineacm16.h