opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / mfplay / 
tree7ab229fa530502b75711f52efa4cb48aca180b30
drwxr-xr-x   ..
-rw-r--r-- 157 Makefile.in
-rw-r--r-- 232 mfplay.spec
-rw-r--r-- 70315 player.c
drwxr-xr-x - tests