opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / d3dx10_37 / 
treece99730f9ca645c7caabdfff9732a5f58f56c00a
drwxr-xr-x   ..
-rw-r--r-- 137 Makefile.in
-rw-r--r-- 16806 d3dx10_37.spec
-rw-r--r-- 1322 d3dx10_37_main.c
drwxr-xr-x - tests
-rw-r--r-- 1091 version.rc