opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / avrt / 
treeda73ec09f765ecc20322023b6ac06b06a486b7d5
drwxr-xr-x   ..
-rw-r--r-- 114 Makefile.in
-rw-r--r-- 613 avrt.spec
-rw-r--r-- 3359 main.c