opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / apisetschema / 
tree54ee1bc01cbbbdace67ccf035c788c479c8ba756
drwxr-xr-x   ..
-rw-r--r-- 62 Makefile.in
-rw-r--r-- 28400 apisetschema.spec