d3d8: The "forwardReference" field in struct d3d8_surface is always a texture, if...
[wine.git] / dlls / stress.dll16 / 
treefecce49796e33339bd8eb5dba487ee81a3547945
drwxr-xr-x   ..
-rw-r--r-- 65 Makefile.in
-rw-r--r-- 3124 stress.c
-rw-r--r-- 617 stress.dll16.spec