wined3d: Store the destination as texture + sub-resource index in struct wined3d_over...
[wine.git] / dlls / msvcrt20 / 
tree76460853658d707bed640aa6960d9f53812c7550
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-rw-r--r-- 97 Makefile.in
-rw-r--r-- 1890 msvcrt20.c
-rw-r--r-- 95696 msvcrt20.spec