wined3d: Use the texture draw binding instead of the surface draw binding.
[wine.git] / dlls / wing.dll16 / 
tree48bbacdfc26ef9b643c54e524a836e6e1c91d457
drwxr-xr-x   ..
-rw-r--r-- 79 Makefile.in
-rw-r--r-- 9632 wing.c
-rw-r--r-- 917 wing.dll16.spec