wined3d: Use the texture draw binding instead of the surface draw binding.
[wine.git] / dlls / typelib.dll16 / 
tree6597c49f64c15eff27e0b24397f3963b53facdaf
drwxr-xr-x   ..
-rw-r--r-- 128 Makefile.in
-rw-r--r-- 6651 typelib.c
-rw-r--r-- 426 typelib.dll16.spec