wined3d: Use the texture draw binding instead of the surface draw binding.
[wine.git] / dlls / authz / 
tree7d81d9e678d2d1ba295ed819f6444362294e276e
drwxr-xr-x   ..
-rw-r--r-- 43 Makefile.in
-rw-r--r-- 1913 authz.c
-rw-r--r-- 1476 authz.spec