wined3d: Get resource info from the texture in surface_load_renderbuffer().
[wine.git] / dlls / kernelbase / 
treec5ffbf6b041a29cf9b6e6cc2b103f1badf7e4fe4
drwxr-xr-x   ..
-rw-r--r-- 24 Makefile.in
-rw-r--r-- 35080 kernelbase.spec