wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
[wine.git] / dlls / wow32 / 
treef7d987205056142cc02b19f7df3bbafd6b7e89f0
drwxr-xr-x   ..
-rw-r--r-- 80 Makefile.in
-rw-r--r-- 652 wow32.spec
-rw-r--r-- 5266 wow_main.c