wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
[wine.git] / dlls / vcomp100 / 
tree4a55b4204a2a5a9c57bd52e27b0d347b81ab0a86
drwxr-xr-x   ..
-rw-r--r-- 22 Makefile.in
-rw-r--r-- 6757 vcomp100.spec