wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
[wine.git] / dlls / usp10 / tests / 
tree2cf2f6eb2030701ac6ed4be51bb01d56c715f983
drwxr-xr-x   ..
-rw-r--r-- 74 Makefile.in
-rw-r--r-- 207097 usp10.c