wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
[wine.git] / dlls / d3dx9_32 / 
tree842fca30c48e2d3a1bd9d33074b408d77c60451f
drwxr-xr-x   ..
-rw-r--r-- 384 Makefile.in
-rw-r--r-- 19855 d3dx9_32.spec
-rw-r--r-- 1064 version.rc