wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
[wine.git] / dlls / d3dcompiler_42 / 
tree71350a8faf68a744db98d7f5e6040a29f5570ea3
drwxr-xr-x   ..
-rw-r--r-- 345 Makefile.in
-rw-r--r-- 597 d3dcompiler_42.spec
-rw-r--r-- 1106 version.rc