wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
[wine.git] / dlls / api-ms-win-ntuser-dc-access-l1-1-0 / 
treec419a7e0d30626afa1e0f9921959f231a7ccc318
drwxr-xr-x   ..
-rw-r--r-- 48 Makefile.in
-rw-r--r-- 83 api-ms-win-ntuser-dc-access-l1-1-0.spec