wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
[wine.git] / dlls / adsldpc / 
treefd535a4ca214f1cc7393759b2d716b341cd88b39
drwxr-xr-x   ..
-rw-r--r-- 44 Makefile.in
-rw-r--r-- 4794 adsldpc.spec
-rw-r--r-- 1361 main.c