d3d11: Use wined3d_device_context_draw().
[wine.git] / dlls / api-ms-win-core-localregistry-l1-1-0 / 
tree7eced3abdecee08aea222fe2510d384e58f885be
drwxr-xr-x   ..
-rw-r--r-- 53 Makefile.in
-rw-r--r-- 2908 api-ms-win-core-localregistry-l1-1-0.spec