wined3d: Take sRGB_decode into account in texture_srgb_mode.
[wine.git] / dlls / msvcr100 / 
tree2377d1900724c2620a03c06ee98e94573a68cbe0
drwxr-xr-x   ..
-rw-r--r-- 174 Makefile.in
-rw-r--r-- 14510 msvcr100.c
-rw-r--r-- 94351 msvcr100.spec
-rw-r--r-- 1007 rsrc.rc
drwxr-xr-x - tests