wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
[wine.git] / dlls / vwin32.vxd / 
tree6c656059a94193983971d5f8642b9c18fd8c52f5
drwxr-xr-x   ..
-rw-r--r-- 64 Makefile.in
-rw-r--r-- 7515 vwin32.c
-rw-r--r-- 124 vwin32.vxd.spec