wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
[wine.git] / dlls / powrprof / 
tree775d8189733a8b5281b09c20f5cbaad36f603ee5
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-rw-r--r-- 88 Makefile.in
-rw-r--r-- 10888 powrprof.c
-rw-r--r-- 885 powrprof.spec