wined3d: Use wined3d_mask_from_size() in shader_glsl_gather4().
[wine.git] / dlls / scarddlg / 
tree2f86969ba6d159b947559af6aa980f181887d4b8
drwxr-xr-x   ..
-rw-r--r-- 62 Makefile.in
-rw-r--r-- 135 scarddlg.spec