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ddraw: Separate IDirectDrawSurface3 reference count.
2011-06-20
S
tefan Dösinger
wined3d: Link STATE_BASE
V
ERTEXIND
E
X to STA
T
E_
V
DECL
.
commit
|
commitdiff
|
tree
2011-06-20
Stefan
Dösing
e
r
win
e
d3d:
Use base_ver
t
e
x_index
i
n
d
rawStridedS
l
ow,
.
.
.
commit
|
commitdiff
|
tree
2011-06-17
Stef
a
n Dösi
n
ger
wined3d: Give GL_ARB_map_buffer_range
a
nother try
.
commit
|
commitdiff
|
tree
2011-06-17
Stef
a
n Dösinger
win
e
d3d: Drop th
e
VBO when the GL align
m
ent
d
oesn't
.
.
.
commit
|
commitdiff
|
tree
2011-06-17
Stefan Dösinger
d3d8: D
o
n't print the
Reso
u
r
c
eManag
e
rDiscardByt
e
s
fixm
e
.
.
.
commit
|
commitdiff
|
tree
2011-06-17
Ste
f
an Dösing
e
r
dd
r
aw
:
Implement IDire
c
t3D7::EvictManagedTextures
.
commit
|
commitdiff
|
tree
2011-06-17
Stefan
Dösin
g
er
win
e
d
3d: Add STATE
_
B
AS
E
V
E
RTEXINDEX to debu
g
_d3dstate
.
commit
|
commitdiff
|
tree
2011-06-14
Ste
f
an
Dösin
g
er
wined3d
:
In
v
alidate STATE_
S
TREAMSR
C
in wi
n
ed3d_
d
ev
i
ce_draw_i
.
.
.
commit
|
commitdiff
|
tree
2011-06-14
Stef
a
n
D
ö
singer
win
e
d3d: Use GL_ARB_draw_elements_base_ver
t
ex if avail
a
ble
.
commit
|
commitdiff
|
tree
2011-06-14
Stefan Dösinger
wined3d: Ad
d
GL_ARB_draw_el
e
m
e
nts_base_
v
er
t
ex
.
commit
|
commitdiff
|
tree
2011-06-10
Stefan Dösin
g
er
wined3d: Sil
e
nce R16 and A
L
16 fo
u
rcc warnings
.
commit
|
commitdiff
|
tree
2011-06-10
St
e
fa
n
Dösinger
w
ined3d: Set las
t
_was_
b
l
i
t to FALSE in t
h
e if condition
.
.
.
commit
|
commitdiff
|
tree
2011-06-10
Stefan Dösi
n
g
er
wined3d: D
o
n
'
t che
c
k the
FBO
status if FIXMEs are off
.
commit
|
commitdiff
|
tree
2011-05-27
Stefan Dös
i
nge
r
wined3d: C
a
l
l context_apply_draw_b
u
ffe
r
s u
n
d
e
r
the
.
.
.
commit
|
commitdiff
|
tree
2011-05-26
Stef
a
n Dösinger
w
i
n
e
d
3
d
:
Call frag_pipe->enable_extens
i
on under the
.
.
.
commit
|
commitdiff
|
tree
2011-05-25
S
t
efa
n
Dösinger
port: Add isinf
and
isnan implementa
t
ions for
V
is
u
al
.
.
.
commit
|
commitdiff
|
tree
2011-05-25
S
t
efan
Dösi
n
ge
r
d3d9:
Use a pixel shader for the vs 3
.
0 input
t
est
.
commit
|
commitdiff
|
tree
2011-05-25
Stefan
Dösi
n
ger
d
3
d: Make th
e
INT
Z
test more reliable
.
commit
|
commitdiff
|
tree
2011-05-25
S
t
e
fan Dösinger
wi
n
ed3d:
C
MP supports _SAT
.
commit
|
commitdiff
|
tree
2011-05-24
Stefan Dö
s
in
g
er
d3d9: Drop the fixed f
u
nction varyin
g
te
s
t
.
commit
|
commitdiff
|
tree
2011-05-24
Stef
a
n D
ö
singer
d3d9: AMD ca
r
ds don't
clip
t
ra
n
sformed vertices
.
commit
|
commitdiff
|
tree
2011-05-24
Stefan Dösinger
d3d9:
AMD drive
r
s
return D
3
D
_
OK whe
n
reading
data fr
o
m
.
.
.
commit
|
commitdiff
|
tree
2011-05-24
S
t
efan Dösinge
r
wi
n
ed3d: Fix a few funct
i
on definitions
.
commit
|
commitdiff
|
tree
2011-05-20
S
te
f
an Dö
s
in
g
e
r
d3d9: Skip t
h
e YUV t
e
sts when the
driver
confuses the
.
.
.
commit
|
commitdiff
|
tree
2011-05-20
Stefan Dös
i
nger
d3d9: Account for another different behavior
i
n
t
he
.
.
.
commit
|
commitdiff
|
tree
2011-05-19
Stefa
n
Dösinger
d3d9: Disa
b
le the
z
ero
i
nstance
t
e
s
t
.
commit
|
commitdiff
|
tree
2011-05-19
St
e
fan Dösinger
d
3d9:
Use a DWORD
to read render s
t
ates
.
commit
|
commitdiff
|
tree
2011-05-19
Stefan
Dösinger
d3d8/tests: Use
f
l
oat literals
.
commit
|
commitdiff
|
tree
2011-05-18
St
e
f
a
n
D
ösinger
d
3
d8
:
Stream indice
s
are WORDs
.
commit
|
commitdiff
|
tree
2011-05-18
Stefan Dösinger
d3d8: Add a
f
l
oat to D
W
ORD
cast
.
commit
|
commitdiff
|
tree
2011-05-18
Stefan Dösinger
win
e
d3d: Rem
o
ve maxCo
n
current
L
ig
h
ts from the de
v
ice
.
commit
|
commitdiff
|
tree
2011-05-18
Stef
a
n Dösinger
wined3
d
: Make
t
wo variables unsigned
.
commit
|
commitdiff
|
tree
2011-05-16
St
e
fan Dös
i
nger
wined3d
:
F
i
x a copypaste typo
.
commit
|
commitdiff
|
tree
2011-05-16
S
tefan Dös
i
nger
wined3d: Heightscaled surfaces still
h
ave an integ
e
r
.
.
.
commit
|
commitdiff
|
tree
2011-05-16
Stefan Dös
i
nger
wined3d: Fix
data
ty
p
es in RxGx snorm-unorm
c
onve
r
sion
.
commit
|
commitdiff
|
tree
2011-05-16
Stefan Dösinger
w
i
n
ed3d: Cast clip
p
lane doubles to floats
.
commit
|
commitdiff
|
tree
2011-05-16
Stefan Dösi
n
ger
wined3d
:
Co
n
s
ist
e
ntly s
t
o
re format bitcounts in BYTEs
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan Dösi
n
ger
win
e
d3d: Separate two unrelated variables
.
commit
|
commitdiff
|
tree
2011-05-13
Stefa
n
Dösinger
wined3d: Pass
the render target h
e
i
g
ht as UINT
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan
Dös
i
nge
r
wined3d: Fix a few MSVC dat
a
los
s
warni
n
gs
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan Dösinger
win
e
d
3
d
:
Fix a
u
n
s
i
g
n
ed
u
n
a
ry minus warning in MSVC
.
commit
|
commitdiff
|
tree
2011-05-13
Stefan Dösinger
wine
d
3d: Make the
glram
p
arameter
o
f
Win
e
D
3DAdapterChangeGLR
.
.
.
commit
|
commitdiff
|
tree
2011-05-10
Stefan Dö
s
inger
ddraw: Map ZBIA
S
v
alues to a
s
m
aller depth
r
ange
.
commit
|
commitdiff
|
tree
2011-05-10
Stefan Dösi
n
g
er
d3d8: Map ZBIAS va
l
ues t
o
a sm
a
ll
e
r d
e
p
t
h range
.
commit
|
commitdiff
|
tree
2011-04-26
Stefan Dösinger
d3d8: Add more t
e
s
t
s
f
or NULL
r
e
nde
r
targets
.
commit
|
commitdiff
|
tree
2011-04-26
Stefan Dösin
g
er
d3d8: Don'
t
reapply
t
he
o
l
d DS if
S
etDep
t
h
S
tencilSurf
a
c
e
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stefan Dösinger
win
e
d3d: Scale the
depthbias factor by the depth bu
f
f
e
r
.
.
.
commit
|
commitdiff
|
tree
2011-04-22
Stefan Dösinger
d3d:
M
a
p
D3DRS_Z
B
I
AS
to
WI
N
ED3DRS_DEPTHBIAS
.
commit
|
commitdiff
|
tree
2011-04-13
Stefan Dö
s
i
nger
wined
3
d: Onl
y
ac
q
uire a cont
e
xt in buffer::PreLoad
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan Dösi
n
ger
wi
n
ed3d:
R
e
mov
e
FLOAT16 vertex attribute conversion
.
.
.
commit
|
commitdiff
|
tree
2011-04-12
Stefan
Dös
i
n
g
er
w
ined3d: Don
'
t dr
o
p
V
BOs fo
r
full
b
u
f
fer re
l
oading
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Stefan Dösinger
d3d9: Test depth stencil size
m
ism
a
tches
.
commit
|
commitdiff
|
tree
2011-03-16
S
t
ef
a
n
D
ö
si
n
ger
wined3d: Disabl
e
the
d
epth stencil i
f
it is sma
l
ler
.
.
.
commit
|
commitdiff
|
tree
2011-03-16
Stef
a
n Dösinger
wined3d: Check the fr
a
mebuffer setup in Va
l
i
d
ateDevic
e
.
commit
|
commitdiff
|
tree
2011-03-16
Stefa
n
Dösi
n
ger
wine
d
3d:
Ignore clears
w
hen the framebuffer
s
etu
p
is
.
.
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan
Dösinger
d
3
d8:
Test de
p
th
stenc
i
l
s
ize mismatches
.
commit
|
commitdiff
|
tree
2011-03-14
S
t
e
fa
n
Dösin
g
er
d3d8:
Us
e
a
proper
w
i
nd
o
w cl
a
ss for th
e
d
evice test
.
commit
|
commitdiff
|
tree
2011-03-14
St
e
f
an D
ö
sing
e
r
d3d
8
: Destroy
the wi
n
dows aft
e
r the test
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan Dösing
e
r
d3d8:
Disallow z buffers smaller than the colo
r
buffer
.
commit
|
commitdiff
|
tree
2011-02-07
Stefan D
ö
singe
r
d3d9: Use a proper
w
indow cl
a
ss fo
r
t
he
q
uery test
.
commit
|
commitdiff
|
tree
2011-02-01
Stefa
n
Dö
s
inger
d3d9
:
A
dd an
s
R
G
B form
a
t test
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan Dösinger
d3d9: W
o
rk around an odd
n
v
id
i
a
windows
b
ug
.
commit
|
commitdiff
|
tree
2011-02-01
Stef
a
n D
ö
s
i
nger
d3d9:
Use
a
proper window class in
t
he devi
c
e tests
.
commit
|
commitdiff
|
tree
2011-01-17
Stefan
D
ösinger
w
i
ned3d: D
o
n't s
e
t cube a
n
d
v
olume P
O
W2
caps if np2
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan Dösinger
wined
3
d
: Don't re
a
p
ply lighting when vertex shaders
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan Dösinger
wined3d:
Don
'
t
change GL_TEXTURE* when usi
n
g the ar
b
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan Dösin
g
er
wi
n
ed3d:
Don't pass the texture
s
tages
to bas
e
t
ex
t
ure_apply_
.
.
.
commit
|
commitdiff
|
tree
2010-10-06
S
t
efan Dösinger
ddra
w
: Ha
n
dle WINED
3
DFMT_R16G16_S
N
ORM
.
commit
|
commitdiff
|
tree
2010-10-06
Stefan Dösin
g
er
ddraw
:
Don't try to enum
e
rate WINED3DFMT_R8G8B8A8_SNORM
.
commit
|
commitdiff
|
tree
2010-08-26
Stefan
D
ösinger
user32: Make Ge
t
Message and PeekMessage pa
t
c
h
able
.
commit
|
commitdiff
|
tree
2010-08-23
Stef
a
n Dösinge
r
wined3d: F
i
x the wi
n
ed3d
_
e
vent_query_supp
o
r
t
ed prototype
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan
Dösinger
wined
3
d
:
Do
n
'
t
r
eturn a v
a
lue from a void
f
unction
.
commit
|
commitdiff
|
tree
2010-08-23
S
t
efan Dösinger
wine
d
3d: Use
float
func
t
ions in
d
r
a
w
prim
.
c
.
commit
|
commitdiff
|
tree
2010-08-23
Stefa
n
D
ö
sin
g
er
wi
n
ed
3
d: The cli
p
plane m
a
sk and
texcoords
are
unsigned
.
commit
|
commitdiff
|
tree
2010-08-02
S
t
efan D
ö
singer
wined3
d
:
M
SVC fixes in state
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
S
t
efan Dösinger
wined3d:
Replace pow with powf in surface_base
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan
D
ösinger
wi
n
ed3d: Fix ano
t
h
er
DWORD to WORD conversion w
a
rning
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan
D
ös
i
nger
wi
n
ed3d: Add double to float co
n
version cas
t
s in devi
c
e
.
c
.
commit
|
commitdiff
|
tree
2010-07-30
Stef
a
n Dösinger
w
i
ned3
d
: Us
e
the
c
o
rrect type
in devi
c
e_unit_free_for_vs
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinger
win
e
d3
d
:
Make
gl
C
l
e
a
rColor para
m
ete
r
s flo
a
ts
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinger
wined3d
:
The flag para
m
eter in shader_hw_sample
i
s
.
.
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinger
wined3d: The
A
RB loop unrolle
r
's ite
r
atio
n
is unsigned
.
commit
|
commitdiff
|
tree
2010-07-29
S
tefan Dösinger
wined3d: A
d
d casts
for
i
nt to
f
loat conversions
.
commit
|
commitdiff
|
tree
2010-07-29
Stefa
n
D
ösing
e
r
wi
n
ed3d: Fix an msvc anachronism warn
i
n
g
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan Dösinger
wined3d
:
Use a
i
nt for the
manti
s
sa i
n
float_24_to_3
2
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan
D
ö
s
i
nger
wined3d: Use powf
instea
d
of
pow
.
commit
|
commitdiff
|
tree
2010-07-26
Stefan
Dösinger
d3d9:
Remove the shader version
v
aryin
g
test
s
.
commit
|
commitdiff
|
tree
2010-07-22
St
e
fan Dösing
e
r
wined3d: Check the wri
t
emask before
act
i
v
a
ting the
.
.
.
commit
|
commitdiff
|
tree
2010-07-22
Stefan Dösinger
w
ined3d: On
l
y perfo
r
m
s
RGB write correction on formats
.
.
.
commit
|
commitdiff
|
tree
2010-07-21
S
t
efan
D
ösin
g
er
d3d9: Use a ve
r
tex shader in the
v
pos test
.
commit
|
commitdiff
|
tree
2010-07-21
Ste
f
an Dösinger
d3d9: Use a vertex shader in
the vFace tes
t
.
commit
|
commitdiff
|
tree
2010-07-21
Stefa
n
Dösinger
d3d9: Use a
v
ert
e
x shader
f
o
r the neste
d
loop test
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dös
i
nger
d3d9: Win7
+
Nvidia returns c2 in COISSUE'd CND
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösinger
d3d9: Remove the fog vs sRGB test
.
commit
|
commitdiff
|
tree
2010-07-06
S
t
efan Dösinger
d3d9: Use
c
o
l
or_
m
atch in th
e
coissue tests
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dösinger
d3d
9
: Windows7 doesn't draw with Viewpo
r
ts bi
g
ge
r
than
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dösinger
d3d9: Ignor
e
a
Window
s
7 failure in the d3d9
depth
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösinger
d3
d
9:
P
ass co
u
nt=0 when clearing the whole surface
.
commit
|
commitdiff
|
tree
2010-07-05
S
t
e
f
an Dö
s
inger
d
3
d
9:
N
vidia drivers
don't l
i
ke un
u
sed output format
s
.
commit
|
commitdiff
|
tree
2010-05-21
St
e
fan D
ö
s
i
nger
wined3d: Catch RC
P
0
.
0 in
A
RB
.
commit
|
commitdiff
|
tree
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