d3d9: Nvidia drivers don't like unused output formats.
commit218b9cec6fc0f7c3e417d82f62608ffcf3bbf37a
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 3 Jul 2010 09:54:42 +0000 (3 11:54 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 5 Jul 2010 10:59:46 +0000 (5 12:59 +0200)
treed22d412f1be9b9dd4e3dbfed54cb8e869f64883e
parent2223900cf65cda753e66dd6b3916412a570f14f5
d3d9: Nvidia drivers don't like unused output formats.

Newer nvidia drivers return garbage when using a COUNTx where x is bigger
than the amount of coordinates the texture can consume. So stick to COUNT3 for
volume textures. The tests don't need COUNT4 anyway.
dlls/d3d9/tests/visual.c