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wined3d: Take the data type of immediates into account in shader_glsl_get_register_na...
2012-09-24
H
enri Verb
e
et
wi
n
ed3d: T
a
k
e
t
h
e data type
o
f immediates into account
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
He
n
r
i
Ver
b
e
e
t
w
i
ned3d: Just return
the sh
a
der f
r
o
m
w
ined3d_de
v
ice_get_vert
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Verbeet
wined3d: wined3d_devic
e
_set_
v
er
t
e
x_shader(
)
n
e
ver fails
.
commit
|
commitdiff
|
tree
2012-09-24
Henri
V
e
rbe
e
t
d3d10:
I
mple
m
ent d3d10_effect_sh
a
d
e
r_variable_GetPixelShad
e
r()
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Ve
r
be
e
t
d3d10: Imp
l
ement d3d
1
0_effect_s
h
ader_variable_GetGeometrySha
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
He
n
ri Verbeet
wined3d: S
i
mplify shader_
g
lsl_destro
y
() control flow
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbee
t
wine
d
3d: Just return the dec
l
ar
a
tion f
r
o
m win
e
d3d_devic
e
_get
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbeet
wined3d:
wined3d_device_set_
v
e
r
tex_
d
ecla
r
ation() ne
v
er
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbeet
d3d10:
Imp
l
em
e
nt d3d10_e
f
f
e
ct_shader_variable_
G
etVerte
x
Shader()
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbeet
d3d10: Properly cleanup shad
e
r
v
ariabl
e
s
.
commit
|
commitdiff
|
tree
2012-09-19
Henri
Ve
r
beet
w
i
ned3d: M
e
r
ge the glsl_vshader_pr
i
vate an
d
glsl_pshader_pri
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Ver
b
eet
wined3
d
: wined3d_device_get
_
sciss
o
r_rect() never
f
ails
.
commit
|
commitdiff
|
tree
2012-09-19
H
enri Verbe
e
t
wined3d: wined3d_devi
c
e
_se
t
_s
c
i
s
sor_rect() never fa
i
l
s
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Ve
r
beet
d3
d
10: Get rid of the unused idx_of
f
s
e
t field from
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henr
i
Ve
r
beet
d3d10cor
e
: Ad
d
a missing return to d3d10
_
d
e
v
ice_Cre
a
teG
e
omet
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri V
e
rbeet
wined3d: Implemen
t
v
e
rsion c
h
ecks for geometry shaders
.
commit
|
commitdiff
|
tree
2012-09-19
Henr
i
Verbeet
wined3d: wined3
d
_device_get_sam
p
l
er_sta
t
e() never
f
a
i
ls
.
commit
|
commitdiff
|
tree
2012-09-19
Henr
i
Verbeet
wined3d:
wi
n
ed3
d
_device_set
_
sam
p
ler_state() never fails
.
commit
|
commitdiff
|
tree
2012-09-19
H
e
nri Ve
r
beet
d3d
1
0: U
s
e debugstr_a() o
n
variable
n
am
e
s in
p
arse_fx10
_
o
b
j
e
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri V
e
rb
e
et
d3d10core:
Rep
l
ace a FIX
M
E w
i
th a TRACE in d3
d
10_
d
e
v
ice_Crea
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Ver
b
e
e
t
wi
n
ed3
d
: Im
p
lemen
t
WINE
D
3DSIH_EM
I
T in
t
h
e GLS
L
shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
Henri
Verbe
e
t
wine
d
3d:
w
ined3d_devi
c
e_get_mater
i
al() never fails
.
commit
|
commitdiff
|
tree
2012-09-18
H
enri
Ve
r
be
e
t
w
ine
d
3d: wined3d_device_set
_
material() never
f
a
i
l
s
.
commit
|
commitdiff
|
tree
2012-09-18
H
enri
Ve
r
beet
d3d10core:
I
mplement
d
3d10
_
device_RSGe
t
V
i
e
wpor
t
s()
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Verbe
e
t
d3d10co
r
e: Implement d
3
d10_
d
evi
c
e
_RS
S
e
tViewpor
t
s()
.
commit
|
commitdiff
|
tree
2012-09-17
Henri
V
erbeet
wi
n
ed3d: Implemen
t
W
INED3DSIH_CUT
i
n
the GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
He
n
ri Ve
r
beet
wi
n
ed3d: Reco
g
nize the SM4 d
c
l_outputTopology opcode
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Verbe
e
t
wined
3
d: Recogni
z
e the SM4 dcl_inputPri
m
it
i
ve opcode
.
commit
|
commitdiff
|
tree
2012-09-17
Henri
V
erbeet
wined3d: Recogniz
e
t
h
e SM
4
dcl_maxOutputVerte
x
Count
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Verb
e
e
t
wined3d
:
In
t
roduce a
u
nion
f
or
d
e
c
laration sh
a
der instructio
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
He
n
r
i Verbeet
w
i
ned3d:
Just
handle all ins
t
ructions in the shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Verbeet
wined3d: wined3d
_
d
e
vi
c
e_multiply_transform()
n
e
v
er
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Verbeet
d3d10
c
ore/tests:
Add
a
small test for ID3D10Devic
e
_C
r
eateSha
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Verbeet
d3d
1
0core: Implement d3d10_shad
e
r
_re
s
our
c
e_
v
iew_GetD
e
sc()
.
commit
|
commitdiff
|
tree
2012-09-13
H
e
n
r
i Verbeet
ser
v
er: Only rem
o
ve WM_INPUT message
s
from the queue
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbeet
wined3d:
w
ined3d
_
device_set_b
a
se_vertex_index
(
) never
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbeet
d
3d10core
/
tests: Add a sma
l
l t
e
s
t for ID3
D
1
0
Device
_
CreateD
e
p
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
H
e
nri Verbeet
d3d10cor
e
: Implem
e
nt d
3
d
10_depthste
n
c
i
l_v
i
ew_
G
etD
e
sc()
.
commit
|
commitdiff
|
tree
2012-09-12
Henri Ve
r
b
e
et
u
ser32
:
Add raw
i
nput
keyboard support
.
commit
|
commitdiff
|
tree
2012-09-12
Hen
r
i Verbeet
wined3d: wined3d_device
_
get_transform() never fail
s
.
commit
|
commitdiff
|
tree
2012-09-12
Henri V
e
rb
e
et
w
i
ned3d: wined3d_devic
e
_set_
t
ran
s
f
orm() neve
r
fails
.
commit
|
commitdiff
|
tree
2012-09-12
H
e
nri Verbeet
d3d10core: Implement d3d10_shader_resource_view_GetRes
o
urce()
.
commit
|
commitdiff
|
tree
2012-09-11
Henri
V
erbeet
user32: Ad
d
r
a
winput
mouse
s
uppo
r
t
.
commit
|
commitdiff
|
tree
2012-09-11
Henri Verbeet
w
i
ned3d: wine
d
3
d
_device_get_render_state() never fail
s
.
commit
|
commitdiff
|
tree
2012-09-11
H
e
nri Verbeet
w
i
ned3
d
: wined3d_d
e
vice_set
_
rende
r
_
s
t
ate
(
) n
e
ver fa
i
ls
.
commit
|
commitdiff
|
tree
2012-09-11
Henri Verbeet
d3d10core
:
Implement
d
3d10_dep
t
hst
e
ncil_
v
i
e
w_GetResource()
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verbeet
user32: Imple
m
e
n
t RegisterR
a
wInputDe
v
ic
e
s
(
)
.
commit
|
commitdiff
|
tree
2012-09-10
Henr
i
Verbeet
wined
3
d: wined3d
_
de
v
ice_get_viewpo
r
t
() neve
r
fails
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verbeet
wine
d
3
d
: wined
3
d_device
_
set_
v
iew
p
o
rt() never fa
i
ls
.
commit
|
commitdiff
|
tree
2012-09-10
Henri
Verb
e
et
d3d10core:
S
tore the resource in the
d
3d10co
r
e
rendertarget
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri V
e
rbeet
w
ined3d: Just
r
e
turn the
b
uffer from wined3d_de
v
ice
_
get_i
n
de
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri Verbeet
wined3d: wined3d_device_set_index_
b
u
f
fe
r
() n
e
ver fails
.
commit
|
commitdiff
|
tree
2012-09-06
H
e
nr
i
Verbeet
d3d10c
o
r
e
: Upd
a
t
e the MipLevels fi
e
ld af
t
er tex
t
u
re
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
Henri Verbeet
wined3d: Just return the swapchai
n
f
rom w
i
ned3d_devic
e
_get_s
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
Henri Verbeet
wined3d: Add typ
e
in
f
ormation to shader registers
.
commit
|
commitdiff
|
tree
2012-09-05
Henri Ve
r
b
eet
wined3
d
: Read
complete shader instruct
i
ons at a time
.
commit
|
commitdiff
|
tree
2012-09-04
H
e
nri Verbeet
d
3
d
10:
Improve
a couple o
f
debug m
e
ssages
.
commit
|
commitdiff
|
tree
2012-09-04
Henri
Verbee
t
d3d10
:
Handle D3D10_SVT_UINT in r
e
ad_int
3
2_value()
.
.
.
commit
|
commitdiff
|
tree
2012-09-04
Henri V
e
rbeet
wined3d: Get rid o
f
w
ined
3
d_device_get
_
wined3d()
.
commit
|
commitdiff
|
tree
2012-08-20
Henri
Verbee
t
w
i
ned3d: Als
o
issue any quer
i
es for index
b
uffers in
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
Henri Verbe
e
t
wined3d: Use a slig
h
tly sh
o
r
t
er timeout in wined3
d
_ev
e
nt_qu
e
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
Henri
Verbee
t
winex11: Try harder to get usable RandR screen resources
.
commit
|
commitdiff
|
tree
2012-08-20
Henri Verbe
e
t
winex11: Try
X
R
andR
1
.
0
if 1
.
2 f
a
ils
.
commit
|
commitdiff
|
tree
2012-08-13
Henri Verbeet
w
inex11: E
x
pl
i
c
i
tly clear virtual desktop
m
aximized
.
.
.
commit
|
commitdiff
|
tree
2012-08-13
Henri
V
erbeet
winex11: Don't set MWM decorat
i
ons either for ful
l
screen
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri
Verbeet
wined3d:
Call core GL functions thr
o
ugh gl_info
.
gl_ops
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
wined3d
:
Pass a gl_
i
nfo struct
u
re to fragment
_
pipeline
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
H
en
r
i Verbeet
wined3d: Get rid of
the
G
L exte
n
s
i
on function p
o
inter
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Hen
r
i Ve
r
be
e
t
d3
d
10: Implement
d3d1
0
_
e
ffect_sampler_variable_GetBackingSto
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbee
t
d3d10: Add support for pa
r
sing sampler
s
tat
e
s
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
d
3
d10: Imple
m
ent d3d10_effect_blend_var
i
ab
l
e
_
GetBackingSt
o
re()
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
d3d
1
0: Add support for par
s
ing
b
l
e
n
d states
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
ddraw: Implement ddraw7_Ge
t
MonitorFre
q
u
e
ncy
(
)
on top
.
.
.
commit
|
commitdiff
|
tree
2012-07-24
H
enr
i
Verbeet
wined
3
d: Use struct
opengl
_
func
s
for storing GL extens
i
o
n
.
.
.
commit
|
commitdiff
|
tree
2012-07-24
Hen
r
i V
e
rbee
t
wined
3
d: Handle core fixups
like any other kind of
.
.
.
commit
|
commitdiff
|
tree
2012-07-23
Henri Verbeet
d3d10: Implemen
t
d3d10_effect
_
de
p
th_ste
n
c
il_
v
ariable_Ge
t
Back
.
.
.
commit
|
commitdiff
|
tree
2012-07-23
Henri Ver
b
eet
d3d
1
0: Add support
f
or parsin
g
depth/stencil sta
t
es
.
commit
|
commitdiff
|
tree
2012-07-23
H
e
n
ri Verbeet
wined3
d
: Fix so
m
e EXT_gpu_shader4 functi
o
n names
.
commit
|
commitdiff
|
tree
2012-07-23
Hen
r
i Verbeet
wined3d: Get rid of APPLE_flush_render,
it doesn't
.
.
.
commit
|
commitdiff
|
tree
2012-07-20
He
n
ri Verbeet
d3d10: I
m
plement d3d10_effect_ras
t
erizer_variable_G
e
tBacking
.
.
.
commit
|
commitdiff
|
tree
2012-07-20
Henri Verbee
t
d3d10:
A
d
d
sup
p
o
rt for pa
r
s
i
ng
r
a
ster
i
ze
r
state
s
.
commit
|
commitdiff
|
tree
2012-07-20
H
enri Verbeet
d3d10
/
tests
:
Add a test fo
r
d
e
f
ault state v
a
lues
.
commit
|
commitdiff
|
tree
2012-07-20
Henri
Verbeet
wined3d: Convert some uppercase hex cons
t
ants to lowercase
.
commit
|
commitdiff
|
tree
2012-07-20
Henri Verb
e
e
t
w
ined3d: Get r
i
d of some u
n
used PCI IDs
.
commit
|
commitdiff
|
tree
2012-07-19
H
e
n
ri Verbeet
wi
n
ed3d: Enable "
A
lwaysOff
s
creen" by
default
.
commit
|
commitdiff
|
tree
2012-07-19
Henri Verbeet
wined3d: Dis
a
ble the X11 / GL l
o
ck
.
commit
|
commitdiff
|
tree
2012-07-19
Henri Verbeet
wined3d: Fix the dr
a
w
buff
e
r
li
m
it
c
alcula
t
ion
.
commit
|
commitdiff
|
tree
2012-07-19
Henri Verbeet
ddraw: Implement
d
draw7_GetVertica
l
Bla
n
kS
t
atus(
)
o
n
.
.
.
commit
|
commitdiff
|
tree
2012-07-19
H
e
nri Verbeet
ddraw
:
Impl
e
ment dd
r
a
w
7
_
G
e
tScanL
i
ne(
)
o
n top of w
i
n
ed3d
_
get_
.
.
.
commit
|
commitdiff
|
tree
2012-07-18
Henri Ver
b
ee
t
d3d
1
0: Add support for
parsi
n
g stencil reference valu
e
s
.
.
.
commit
|
commitdiff
|
tree
2012-07-18
Hen
r
i Verbeet
d3d1
0
:
Add support for parsing sample masks to pa
r
se_fx10
_
o
b
.
.
.
commit
|
commitdiff
|
tree
2012-07-18
Hen
r
i Ver
b
eet
d3
d
10
:
A
d
d
support for par
s
ing
blend factors to parse_fx10_o
.
.
.
commit
|
commitdiff
|
tree
2012-07-18
Henri Verbee
t
secur32: Recogniz
e
some mo
r
e TLS versi
o
ns
.
commit
|
commitdiff
|
tree
2012-07-18
H
e
nr
i
Verbeet
include: Add some more S
P
_
P
ROT_* fla
g
s
.
commit
|
commitdiff
|
tree
2012-07-17
H
e
nri Verb
e
e
t
wine
d
3d: Introduce a separate functi
o
n
f
or initializin
g
.
.
.
commit
|
commitdiff
|
tree
2012-07-17
Henr
i
Verbeet
wi
n
ed3d: Use the proper texture targe
t
in ffp_bli
t
_
p
8_upl
o
ad
.
.
.
commit
|
commitdiff
|
tree
2012-07-17
Henri V
e
rbeet
win
e
d3d: Use the proper textu
r
e target in fb_copy_to_texture
.
.
.
commit
|
commitdiff
|
tree
2012-07-17
Henri V
e
rb
e
et
wined3d
:
U
s
e
t
he proper texture t
a
rge
t
in ffp_blit_set()
.
commit
|
commitdiff
|
tree
2012-07-17
Henri Verbeet
wined3d: Use the
p
roper
t
exture target in
a
r
bfp
_
blit_s
e
t()
.
commit
|
commitdiff
|
tree
2012-07-16
Henri V
e
r
b
eet
w
inex11: Ad
d
supp
o
rt for
X
Ra
n
d
R 1
.
3
.
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