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wined3d: Force stream info update on vertex shader change.
2015-03-18
Matteo
B
runi
wined3d: Force str
e
am info
u
pdate on vertex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
M
att
e
o Bruni
wined3d:
Fix
a
t
y
po in a trace in
c
o
ntext_cre
a
t
e
()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
include: Pack
s
truct
u
r
es
to 4-bytes alignment
o
n x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
Br
u
ni
d
3d9: Pa
c
k
s
t
r
ucture
s
t
o 4-bytes alignmen
t
on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
B
runi
w
ined3d: Dr
o
p red
u
n
d
an
t
check
for instan
c
e
d
rend
e
r
ing
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
w
i
ned3d: Add a co
u
ple
c
heckG
L
call()
i
n
surface_prepare_rb(
)
.
commit
|
commitdiff
|
tree
2015-03-02
Matt
e
o Bruni
w
ined3d
:
Drop a few un
n
ecessar
y
&x[0
]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo B
r
uni
wined3d: Remove an o
b
solet
e
c
omment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Br
u
ni
wined3d: Remove AR
B
_/
E
XT_TEXTURE
_
ENV_ADD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
wined
3
d: Use th
e
core version of
t
he INCR
_
W
RAP
a
nd
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo
B
ru
n
i
d3d8/tests: Move a Prese
n
t o
u
t of the loops in fog_w
i
t
h_
s
had
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Ma
t
te
o
Bruni
opengl32: Return
a NULL point
e
r
f
or functions requiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
open
g
l32: F
i
lter disabled extension
s
o
n
OpenGL c
o
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d
3d
9
/tes
t
s: Mo
v
e a Pr
e
sent ou
t
of the loops in fog
_
with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Mat
t
e
o Bruni
d3d9/tes
t
s: Tes
t
upload of us
e
r
m
emory texture
s
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo B
r
uni
wined3d: Set GL_UN
P
A
C
K_ALIGNM
E
NT to
1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Brun
i
wi
n
ed3d: Make sure the c
o
rrect texture is bo
u
nd in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matte
o
Bruni
wined3d: Reject un
s
uppor
t
ed
pitches in
wined3d_surface_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
atteo Br
u
ni
wine
d
3
d
:
Set
the
s
urfa
c
e pitch for user-memor
y
surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3d8
/
tests:
Allow mor
e
alter
n
ative re
s
u
l
ts
i
n
the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matte
o
Bruni
d
3d9/tes
t
s: Allow
m
o
re a
l
ternative re
s
ults
in th
e
ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
ope
n
gl
3
2: I
n
troduce wra
p
pers for glGetInt
e
gerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wined3d: Us
e
the proper
p
i
tch in rea
d
_from_framebuf
f
er
(
)
.
commit
|
commitdiff
|
tree
2015-02-11
Ma
t
teo Bru
n
i
wined3d: Use unsigned shor
t
f
o
r the b
i
t
f
ields in st
r
uct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Ma
t
te
o
Br
u
ni
wined3d:
U
se GL
_
CLAMP_TO_EDGE inste
a
d of GL_CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Mat
t
eo Bruni
wined3d: Call glReadBuffer() t
h
rough th
e
a
p
p
ropria
t
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Bruni
d3d9/
t
ests: Add a test for POSITIONi s
h
ad
e
r
inp
u
t/outputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
w
i
n
ed
3
d
: Re
f
use pixel shaders declaring P
O
SITION0 inputs
.
commit
|
commitdiff
|
tree
2015-02-09
M
atteo Bruni
wined
3
d: Only
c
o
nsider POSI
T
ION0 PS i
n
puts
as v
p
os
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined
3
d: Only
copy POSITI
O
N0
output semanti
c
s into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
B
runi
w
i
ned3d: Directl
y
use the core versi
o
n of glTex
[
Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bruni
w
i
ned3d: U
s
e t
h
e core version of t
h
e asy
n
chron
o
us queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bruni
o
p
en
g
l32: Don't use de
p
recated functions for extens
i
on
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Ma
t
teo Bruni
wined3d
:
U
s
e
the core version of the s
h
a
d
e
r obj
e
c
t
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wined3d:
Use the core version of G
L
ve
r
tex a
t
tribute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matt
e
o B
r
uni
wine
d
3d: Properly
initialize the last
two c
o
mponents
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo
Bruni
w
ined3d: Don'
t
normalize
R8G8B8A8_
U
INT attr
i
b
u
tes
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Bruni
wined3d: Add s
e
pa
r
ate stenc
i
l state setup via G
L
2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo B
r
uni
w
i
ned3
d
:
A
l
ways use the
c
ore version of the glPointParameter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matt
e
o Bruni
w
i
ned3d:
U
se
the core version
of glDr
a
wE
l
emen
t
sInstanced
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo
Bru
n
i
wined3d: Use th
e
core version
o
f glDra
w
Buff
e
rs
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wined3d: Use the co
r
e
g
l*CompressedTex* functions
.
commit
|
commitdiff
|
tree
2015-01-20
Matt
e
o
B
r
u
n
i
dx
g
i: F
i
x a comment typo
.
commit
|
commitdiff
|
tree
2015-01-16
Matt
e
o Bruni
opengl32: Store the
OpenGL context
v
e
r
s
ion
i
n the handle
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
M
a
tteo Bruni
o
pengl32:
U
p
date to G
L
4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Br
u
n
i
wined3d: Us
e
the
c
o
re glColo
r
Mas
k
i f
u
n
ction
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Br
u
n
i
win
e
d
3
d
: U
s
e
the core version
o
f
t
h
e
gl*Buffer
*
fu
n
ctions
.
commit
|
commitdiff
|
tree
2015-01-09
M
at
t
eo Bruni
wi
n
ed3d:
U
se th
e
core version
of
th
e
glBlend* f
u
ncti
o
ns
.
commit
|
commitdiff
|
tree
2015-01-09
Mat
t
e
o
B
r
uni
wined3d: Prefer the cor
e
glActi
v
eTe
x
t
u
r
e
functio
n
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bruni
w
i
ned3d: Inline GL_EXT_FUNCS_GEN in
l
oa
d
_gl_f
u
ncs
.
commit
|
commitdiff
|
tree
2015-01-08
M
a
tteo Brun
i
w
in
e
ma
c
: Imp
l
eme
n
t wgl
C
r
eate
C
ontextAttribsARB
.
commit
|
commitdiff
|
tree
2015-01-08
M
a
t
t
eo Bruni
winemac: Make the im
p
lemen
t
atio
n
of clearToBl
a
ckIfNeeded
.
.
.
commit
|
commitdiff
|
tree
2015-01-06
Matteo Br
u
ni
d
3
d9/tests: Remove a c
o
u
p
le dupl
i
cate lin
e
s
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bruni
d3d
x
9: Improve the scoring for fallba
c
k
f
o
rmats
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bruni
d3dx9: Use an
a
lpha-c
a
pable
f
ormat when cr
e
atin
g
texture
s
.
.
.
commit
|
commitdiff
|
tree
2014-11-11
M
a
tteo
B
runi
d3dx9: Handle GUI
D
_WICPixe
l
Forma
t
8b
p
pGray format
.
commit
|
commitdiff
|
tree
2014-11-11
M
atteo Bruni
winex11
.
dr
v
:
Add support for GLX_OML_s
w
ap_method
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bruni
winex11
.
drv: Actually report WGL_SWAP_E
X
CHANGE
_
ARB
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
d3d8/tests:
Add
a
n ATI1N
ent
r
y to the test_volume_blocks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
a
tteo Bruni
d3d
9
/tests: Add an
A
TI1N
entr
y
to the t
e
st
_
volume_bl
o
c
k
s
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
a
tteo Bruni
d3d8/tests: Add a test for
A
T
I1N
and ATI2N texture
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
a
tteo B
r
u
n
i
d3d
9
/
t
ests: Add a
test for ATI1N an
d
ATI2N tex
t
u
re
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
att
e
o
B
runi
wined3d: Dirtif
y
p
ixel s
h
ader on
texture format chang
e
.
commit
|
commitdiff
|
tree
2014-11-04
Mat
t
eo
Bruni
wined
3
d: A
d
d ATI1
N
textur
e
format s
u
pport
.
commit
|
commitdiff
|
tree
2014-10-30
Matteo
B
r
uni
wined
3
d: Check ARB_TEXTURE_COMPRESSION_RGTC for app
l
yi
n
g
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
M
a
t
t
eo Br
u
ni
d3
d
compil
e
r
:
Fix trac
i
ng
of
e
xpression
o
perators
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Br
u
ni
wined3d: ps
_
2
_
0
shade
r
s
d
on't support int
o
r
bo
o
l con
s
tants
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo
Bruni
w
i
ned3
d
: Don
'
t
r
ep
l
icate sha
d
er limits
valu
e
s for each
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matt
e
o Bruni
d
3
d
8/tests: Port the applicabl
e
parts of
t
he new
u
n
s
uppor
t
ed
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matte
o
B
r
uni
d
3
d
9
/tests: Port
t
he un
s
upport
e
d shaders test
t
o
D3D9Ex
.
commit
|
commitdiff
|
tree
2014-10-14
Matte
o
Bruni
d3d
9
/
tests:
A
dd some te
s
ts f
o
r shaders using m
o
re
t
h
an
.
.
.
commit
|
commitdiff
|
tree
2014-10-14
M
a
tteo Bruni
wined3d: Fa
i
l
t
o
cr
e
a
t
e shaders us
i
ng
m
ore than the
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Bruni
gd
i
32/t
e
sts: Ad
d
a
t
est for GetGly
p
hOutline with an
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Bruni
g
d
i
32: Do
n
'
t
o
verflow the
b
uffe
r
in G
e
tGlyphOutline
.
commit
|
commitdiff
|
tree
2014-08-28
Matte
o
Bruni
wi
n
ed3
d
: Store bool
uniform
s
loca
t
ion in the GLSL shade
r
.
.
.
commit
|
commitdiff
|
tree
2014-08-28
Matteo Br
u
ni
wine
d
3d: Handle
half-float att
r
ibutes in load_
n
umbered_ar
r
ays()
.
commit
|
commitdiff
|
tree
2014-08-27
Ma
t
t
e
o Bruni
d3dx9: Allo
w
implici
t
convers
i
ons in D3DXC
r
e
ateTextureFromFi
.
.
.
commit
|
commitdiff
|
tree
2014-08-27
Mat
t
eo Bruni
d
3
dx9
:
Avoid
readin
g
outside
o
f the allocated
s
urfac
e
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Bruni
d
3dx9:
Corre
c
t
ly ha
n
d
l
e out of memo
r
y condition
s
whi
l
e
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Bruni
d3dx9: Rem
o
v
e
str
a
y hunk
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Br
u
ni
d3dx9
:
Release child
mes
h
objects (Valgrind)
.
commit
|
commitdiff
|
tree
2014-08-26
Mat
t
eo Bruni
d
3
dcompiler: Free the
relative ad
d
r
e
ssing
d
ata of destinatio
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo
Bruni
d3dco
m
piler/test
s
: Free
the
D
i
re
c
t3D9 object (Valgrind)
.
commit
|
commitdiff
|
tree
2014-08-25
Matt
e
o Bruni
d
3dx9/tests: C
r
eate t
h
e asm shader t
e
st files under
.
.
.
commit
|
commitdiff
|
tree
2014-08-25
Matteo Bruni
d3dcompiler/tests: Add a test f
o
r
a
n inclu
d
e path c
o
ntaining
.
.
.
commit
|
commitdiff
|
tree
2014-08-25
M
a
tteo Bruni
d3dx9/tests: Add a t
e
st f
o
r
an
i
n
c
lude p
a
th contai
n
i
ng
.
.
.
commit
|
commitdiff
|
tree
2014-08-25
Matteo
Br
u
ni
d3dx9: Accou
n
t for include
paths
m
ixing '/' a
n
d '
\
'
.
commit
|
commitdiff
|
tree
2014-08-25
Ma
t
t
e
o
Bru
n
i
d3dx9: Properly
e
valuate fa
l
lbacks for lumina
n
ce tex
t
ure
.
.
.
commit
|
commitdiff
|
tree
2014-06-26
Matteo B
r
u
ni
d3dx9: Correctly set pare
n
t
_data f
o
r direct includes
.
.
.
commit
|
commitdiff
|
tree
2014-06-26
Matteo Bruni
wpp: Correctly h
a
ndle OOM in pop
_
buffer
(
)
.
commit
|
commitdiff
|
tree
2014-06-26
Matte
o
B
runi
wpp:
F
ree s
o
me filename
strings
a
fter
processing an
.
.
.
commit
|
commitdiff
|
tree
2014-06-25
Matteo Bruni
d3d
c
ompil
e
r/tests: Ad
d
a couple more chec
k
s f
o
r p
a
rent
.
.
.
commit
|
commitdiff
|
tree
2014-06-25
Matteo Bruni
wpp: Fre
e
the include filename on error (Valg
r
ind)
.
commit
|
commitdiff
|
tree
2014-06-25
Matteo Bruni
wp
p
: Prope
r
ly free defines
(
Va
l
g
rind
)
.
commit
|
commitdiff
|
tree
2014-06-16
Matteo Bruni
wined3d: Validat
e
and handle
query size p
a
ramete
r
.
commit
|
commitdiff
|
tree
2014-06-16
M
a
tteo Bruni
d3d9/tests: Test
G
etData behavior
w
ith various siz
e
.
.
.
commit
|
commitdiff
|
tree
2014-05-02
Matteo Bruni
d3dcompile
r
: add
_
func_param
e
ter is only u
s
ed in hlsl
.
y
.
commit
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2014-05-02
M
a
tteo Bruni
d
3
dcompiler: Pre/
p
ost
i
nc
r
eme
n
t/dec
r
ement op
e
rator
s
.
.
.
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2014-05-02
Matteo
Bruni
d
3
d
compiler: Remove
a
couple
o
f noisy traces
.
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2014-05-01
Ma
t
teo B
r
uni
d3dx9/tests:
Ta
k
e Ma
x
Volume
E
xtent into
acc
o
unt i
n
so
m
e
.
.
.
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