repo.or.cz
/
wine.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
dwmapi: Silence a noisy fixme.
2010-02-05
Henri Ve
r
beet
wined3d: Use the
H
DC from the acquired co
n
text to call
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
H
e
nri Ver
b
eet
w
i
ned3d:
C
a
ll S
e
tDestWind
o
wOverride() before acqui
r
ing
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri
V
erbeet
wined3d: Ge
t
rid of the now redund
a
nt max_ffp_texture
_
stages
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri
V
e
r
b
eet
wine
d
3d: Set
t
he texture stag
e
lim
i
t based on the fragment
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbe
e
t
w
i
n
ed3d
:
Add th
e
g
e
neral combin
e
r l
i
m
it to
wined3
d
_gl_info
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Ve
r
beet
win
e
d
3d: Re
m
ove the u
n
u
s
e
d devic
e
type
p
a
r
a
me
t
er f
r
om
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri V
e
r
beet
w
ined3d: Rem
o
ve
th
e
un
u
sed device type parameter
f
r
o
m
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
wined3d: Do not preload s
u
rface
s
whe
n
a
t
t
ach
i
ng
t
h
em
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
H
enri Verbeet
wine
d
3d:
I
ntroduce s
u
rface_prepare
_
texture()
.
commit
|
commitdiff
|
tree
2010-02-04
Henr
i
Verbeet
wined3d: Never acqu
i
re a context
i
n
IWineD3DSur
f
ac
e
Impl_Bi
n
d
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
H
enri Verbeet
w
ined3d: E
x
plici
t
ly
l
o
a
d and modify the
surfa
c
e
i
n
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
H
e
nr
i
V
e
rbeet
wined3d
:
Do not depend on context
_
attach_surface_fbo
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wined3d: Update the stream inf
o
befo
r
e applying states
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wined3d: Pre
l
oad text
u
re
s
before applying state
s
.
commit
|
commitdiff
|
tree
2010-02-03
Henri
V
erbeet
wi
n
e
d
3d:
S
elect the bli
t
t
er durin
g
adapter i
n
itializati
o
n
.
commit
|
commitdiff
|
tree
2010-02-02
H
enri
V
e
r
b
ee
t
wined
3
d: Selec
t
the shader
b
acken
d
durin
g
adapte
r
initializa
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
w
i
ned3d: Se
l
ect
the fragment pipeline during adapter
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri V
e
rbeet
wined3d: Up
d
ate t
h
e s
w
a
p
chain'
s
pres
e
n
t parameters
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Hen
r
i Verb
e
et
w
i
ned3d: TRA
C
E I
W
i
n
eD3DDevic
e
Impl_CreateSurface()
parame
t
ers
.
commit
|
commitdiff
|
tree
2010-02-02
H
enri
Verbeet
wined3d: Du
m
p A
R
B
program shaders on compile
fa
i
lure
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d: Use the absolute sou
r
ce value in sha
d
er_gl
s
l_r
s
q
()
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d: Handle a zer
o
source
v
alue for
WINED3D
S
IH_RSQ
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbee
t
wined3d:
Hand
l
e a zero s
o
urce value fo
r
WINED3DSIH_RCP
.
commit
|
commitdiff
|
tree
2010-02-01
H
enri Verbeet
wined3d: Handle a zero so
u
rce val
u
e
for WINED3DSIH
_
L
OG
.
commit
|
commitdiff
|
tree
2010-02-01
Hen
r
i V
e
r
b
eet
wined3d:
Handle zero-length vectors f
o
r
W
INED3DSIH_N
R
M
.
commit
|
commitdiff
|
tree
2010-01-29
Henri
V
erbeet
wined
3
d: Dump th
e
GL
S
L shader sour
c
e on link failure
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Ver
b
eet
w
i
ned
3
d: Get rid of an unn
e
cessary GetCo
n
tainer() call
.
.
.
commit
|
commitdiff
|
tree
2010-01-29
Henri
Verbeet
wined3d: Prune inv
a
lid
s
tat
e
s fr
o
m the state tabl
e
.
commit
|
commitdiff
|
tree
2010-01-29
Hen
r
i
V
erbeet
wine
d
3d:
Add
s
ome b
a
sic s
t
ate table valid
a
t
ion
.
commit
|
commitdiff
|
tree
2010-01-29
Henri
V
erbeet
wined3d:
A
dd a
d
e
bug function f
o
r
st
a
t
e names
.
commit
|
commitdiff
|
tree
2010-01-28
H
e
nri Ve
r
beet
wined3d:
U
se
c
orrec
t
texture s
t
age
limits in a cou
p
l
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri
V
e
r
b
eet
wined
3
d: Make
sure all context
s
are finished
d
rawing
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Ver
b
eet
wined3d: Ensur
e
draw orderin
g
a
c
ross contexts
.
commit
|
commitdiff
|
tree
2010-01-28
Henri V
e
rbeet
wined3d: Trace
the GLSL version str
i
ng
.
commit
|
commitdiff
|
tree
2010-01-28
Henri V
e
rbeet
wine
d
3d: Just
use the GL 1
.
1
t
e
x
ture format
c
onstants
.
commit
|
commitdiff
|
tree
2010-01-27
H
e
nri Verb
e
et
wine
d
3
d
:
Get rid
of the depth range
h
a
ck
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verb
e
et
ddraw:
A
d
d
dept
h
clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
Henri
Ve
r
bee
t
d3d8: Add depth clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
H
enri Verb
e
et
d3d9:
A
dd de
p
th clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
He
n
r
i Ve
r
beet
win
e
d3d: Add a FIXME for
m
issing AR
B
_depth_clamp support
.
commit
|
commitdiff
|
tree
2010-01-26
Henri V
e
rbeet
wined
3
d: Mov
e
some
m
a
cro
s
to directx
.
c
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
w
i
ned3d: Add
support for ARB_ve
r
t
e
x_array_bgra
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
wined3d: Add
a
n ARB_sy
n
c implementatio
n
of event queries
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
wined3d: Add support for
ARB_sync
.
commit
|
commitdiff
|
tree
2010-01-26
Henri
Verbeet
wined
3
d:
G
e
t
rid of some unnecess
a
ry
casts to s
p
e
c
ific
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri V
e
rbeet
wined3d: Ad
d
support fo
r
EXT_gpu_s
h
ader4 pro
v
ided s
a
mp
l
ing
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d: Store
a
poin
t
er to
t
he GL info in the
shader
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbe
e
t
wined3d: Use the correct GLSL fun
c
ti
o
ns for
sampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d: Use the GL
S
L
round() function when avail
a
ble
.
commit
|
commitdiff
|
tree
2010-01-25
He
n
ri V
e
rbeet
wined3d: A
d
d
s
upport f
o
r EXT_gpu_sha
d
er4
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
wined3d: Remove unused
o
cclusion q
u
ery extensions
.
commit
|
commitdiff
|
tree
2010-01-22
Henr
i
Verbeet
wined3d: Re
m
ove the duplicate GL_2X_BIT_
A
T
I define
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verb
e
et
wine
d
3
d
: Rem
o
ve the secon
d
set of EXT_text
u
re
_
env_d
o
t3
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
H
e
nri
Verbeet
w
ined3
d
: Fix
t
he ARB_pixel_buf
f
er_object extens
i
on
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
wined3d: Sort
o
u
r GL extension def
i
niti
o
ns
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbeet
d3
d
9: Add
a
sepa
r
at
e
function for statebloc
k
initializati
o
n
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Ve
r
b
eet
wined3d: S
e
t the query
.
c GLI
N
FO_
L
OCAT
I
ON to *gl_i
n
f
o
.
commit
|
commitdiff
|
tree
2010-01-20
Henri
Ver
b
eet
wi
n
ed3d: Do
n
't
l
eak the context a
r
ray in the swapc
h
a
i
n
_init
.
.
.
commit
|
commitdiff
|
tree
2010-01-18
Hen
r
i Verbeet
w
ined3d: Merg
e
baseshader
.
c into shader
.
c
.
commit
|
commitdiff
|
tree
2010-01-18
Henri
Ver
b
eet
wined3d
:
Remove some unused query c
o
d
e
.
commit
|
commitdiff
|
tree
2010-01-18
Hen
r
i Verbeet
wined3d:
A
dd a separate f
u
nction for qu
e
ry initializatio
n
.
commit
|
commitdiff
|
tree
2010-01-18
Henri V
e
rbeet
d3
d
9: Add a separate fun
c
tion fo
r
q
u
ery initializati
o
n
.
commit
|
commitdiff
|
tree
2010-01-18
Henri
V
erbe
e
t
d3
d
8: Remove
the
unused Direc
t
3DResourc
e
8
_
Vtbl
.
commit
|
commitdiff
|
tree
2010-01-07
Hen
r
i Verbeet
wined3d: Recognize the SM
4
c
u
t o
p
code
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wine
d
3d: Reco
g
nize
th
e
SM4 en
d
loop op
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ver
b
eet
wined3d: Recogni
z
e th
e
SM4
e
ndif opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
win
e
d
3d: Reco
g
niz
e
the
S
M4 break opcod
e
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined3d: Recogni
z
e
the SM
4
if opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri
V
erbeet
w
i
ned3
d
: R
e
cognize the SM4 lt opc
o
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wine
d
3d: Recognize
t
he
SM4 iadd o
p
code
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wi
n
ed3d:
R
e
c
o
g
niz
e
the SM4 emi
t
op
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbe
e
t
w
ined3d: Re
c
ognize th
e
SM4 breakc opco
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbeet
w
i
ned
3
d
:
Recognize the
S
M4 ige opc
o
d
e
.
commit
|
commitdiff
|
tree
2010-01-06
H
en
r
i Verbeet
a
vifi
l
32: Don't
l
eak the buffer on HeapReAlloc() fa
i
lu
r
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
avi
f
il32: Don't leak th
e
b
uffer on H
e
apReAl
l
oc() f
a
i
l
ure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verb
e
et
avifil32:
O
nly mod
i
fy the s
t
ream info
after a succe
s
ful
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
He
n
ri Verbeet
avif
i
l32:
P
roperly ch
e
ck the required b
u
ffer size
i
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Hen
r
i Verbeet
avifil
3
2: Al
w
ays add the format change fra
m
e to th
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbe
e
t
avifi
l
32: Don't
l
eak the b
u
ffe
r
o
n Hea
p
ReAllo
c
() failur
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbe
e
t
av
i
fi
l
32: Just assign
maxSize to This->cbBu
f
fer in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
H
enri Ve
r
b
eet
avifi
l
3
2
: Properl
y
chec
k
the required
b
u
ffer size in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbe
e
t
wined
3
d: Handle stateb
l
o
c
k capture for default lights
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
H
enri Verbeet
wined3d: Remove a few redundant context dereferences
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbeet
wined3d: H
a
ndle sour
c
e and destina
t
ion rec
t
an
g
l
e
s i
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Hen
r
i
Verbeet
wined3d: A
d
d support for source and desti
n
a
t
ion
rectangles
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verb
e
et
d
3d10core: Add a
wined3d geoemtry shader to str
u
c
t
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
H
e
nri Verbeet
win
e
d3d: Add a geometry shader
obje
c
t
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbeet
wi
n
ed
3
d: Move "wrap_lookup" t
o
struct wine
d
3d_gl_info
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbeet
w
ine
d
3d: Fix WINED3DR
S
_DEPTHBIAS h
a
ndling
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Ver
b
eet
wined3d: Merge vertexshader_set_f
u
nction() a
n
d pixelshader_s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri V
e
rbeet
wined3d: Move shader inpu
t
/output signa
t
ures to I
W
ineD3DBase
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
He
n
ri Verbe
e
t
w
ined3d:
Alway
s
handle WIN
E
D3DSPR_INPUT re
g
i
st
e
rs
as
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henr
i
Ver
b
eet
wi
n
ed
3
d:
Merge pixelshader
.
c a
n
d ver
t
exs
h
a
d
e
r
.
c
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
dx
g
i
:
Add a separat
e
functio
n
f
or factory i
n
iti
a
li
z
ation
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbee
t
w
i
ned3d: Use the elem
e
nt si
z
e to create
"isSta
t
eDirty
.
.
.
commit
|
commitdiff
|
tree
2009-12-30
Henri V
e
rbeet
ddra
w
: Remove a re
d
u
ndant return
.
commit
|
commitdiff
|
tree
2009-12-30
Henri
V
e
r
beet
wi
n
ed
3
d: Re
m
ove some
redundan
t
ret
u
rns
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbee
t
wined3d: The FVF parameter to IWineD3DDe
v
iceImpl_
C
reateV
e
rte
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Henri Verbee
t
dxgi
:
Add a
separ
a
te funct
i
on for swapch
a
i
n
initiali
z
ation
.
commit
|
commitdiff
|
tree
2009-12-29
He
n
r
i Verbeet
w
ined3d: Clear th
e
devic
e
's f
o
cus
_
win
d
o
w
fi
e
l
d when
.
.
.
commit
|
commitdiff
|
tree
next