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user.exe: The default dialog button id is 0 on Win16.
2010-02-16
Henri Ver
b
e
et
wined3d:
Drop
buffer objec
t
s f
r
o
m
the stream
info a
s
.
.
.
commit
|
commitdiff
|
tree
2010-02-16
H
e
nri Ve
r
beet
wined3
d
: Move the gl in
f
o
str
u
ctu
r
e to w
i
ned3d_priva
t
e
.
h
.
commit
|
commitdiff
|
tree
2010-02-16
Henri Ver
b
eet
w
ined3d:
Remo
v
e some unused ex
t
ensio
n
s
.
commit
|
commitdiff
|
tree
2010-02-05
Henri V
e
rbeet
wined3d:
Use the
HDC from the acquired context to call
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Ver
b
eet
w
i
ned3d:
C
all SetDestWindowOverride() before ac
q
uiring
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Ve
r
b
eet
win
e
d3d: Get
r
i
d of
the no
w
redund
a
nt max_ffp_texture_stages
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri V
e
rbeet
wined3d:
Set
the texture sta
g
e limit based on
t
he fragment
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
H
enri
V
er
b
eet
wined3
d
: Add
t
he general co
m
biner limit
to wi
n
ed
3
d_gl_inf
o
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verb
e
e
t
wi
n
e
d3d: Remove t
h
e unu
s
ed device
t
ype parameter from
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
H
e
nri Verbeet
wined3d: Remove the unused device type
parameter
f
rom
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
wined3d: Do not preload surfaces
w
h
en attaching
the
m
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Ve
r
beet
wined3
d
: Introduce
s
u
r
f
ace
_
prep
a
re_textur
e
()
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Ve
r
beet
wined
3
d
:
Never acquire a cont
e
xt i
n
IWine
D
3DSurfaceImpl_Bi
n
d
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
H
enri V
e
rbeet
wined3
d
: Explicitly load
a
nd
modify the su
r
f
a
ce in
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henr
i
V
e
rbe
e
t
win
e
d3d: Do not depend on context
_
a
tt
a
ch_su
r
face_fbo
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wined3
d
: Upda
t
e
the
s
t
r
eam info
b
e
f
ore applying state
s
.
commit
|
commitdiff
|
tree
2010-02-03
Henri
V
e
rbeet
wined3d: Preloa
d
textures
bef
o
re appl
y
i
n
g
s
tates
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wine
d
3d: Select the blitt
e
r during
adapter
initialization
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbee
t
wined3d: Select the
shader b
a
ckend du
r
ing adapter initializa
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
H
enri Verbeet
w
ined3d: Select the frag
m
ent pipeline durin
g
adapt
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Hen
r
i Verbeet
wined3
d
:
Update the
swapchain's pres
e
nt parameters
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Hen
r
i Ver
b
ee
t
wined3d
:
TRACE IWineD3DDeviceImpl_CreateSur
f
a
c
e() param
e
ters
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Ve
r
beet
wined3d: Du
m
p ARB prog
r
am
shaders on compil
e
fail
u
re
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verb
e
et
wined3d:
U
se the absolute so
u
rce
v
a
lu
e
i
n s
h
a
der
_
g
l
sl_r
s
q(
)
.
commit
|
commitdiff
|
tree
2010-02-01
He
n
ri Verbeet
wined3
d
:
Handle a zero source
value for WIN
E
D3DSIH_
R
SQ
.
commit
|
commitdiff
|
tree
2010-02-01
H
enri Verbeet
wined3d: Handle
a
zero
s
o
urce value for WINED3D
S
IH_
R
CP
.
commit
|
commitdiff
|
tree
2010-02-01
Hen
r
i Verbeet
w
i
ned3d: Ha
n
dle a zero source va
l
u
e
for WINED
3
DSIH
_
LOG
.
commit
|
commitdiff
|
tree
2010-02-01
Henri
Verbeet
win
e
d
3
d
: Hand
l
e zero-length vectors
f
or WINED3DSIH_NRM
.
commit
|
commitdiff
|
tree
2010-01-29
Henri
Verbee
t
wined3d: Dump the G
L
SL shader s
o
u
r
c
e
o
n lin
k
failure
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Ve
r
beet
wined
3
d:
G
et rid of an unnec
e
ssa
r
y Get
C
onta
i
ner() c
a
ll
.
.
.
commit
|
commitdiff
|
tree
2010-01-29
H
e
nri
V
e
rbeet
wined3d: Prune inva
l
id sta
t
es
f
rom the state table
.
commit
|
commitdiff
|
tree
2010-01-29
H
enri
V
erbeet
wined3d:
Add
s
ome basic state table vali
d
ation
.
commit
|
commitdiff
|
tree
2010-01-29
Henri
Verbeet
w
ine
d
3d: Ad
d
a
debug function for state names
.
commit
|
commitdiff
|
tree
2010-01-28
H
enri Verbeet
wined3d
:
Use cor
r
ect textur
e
stage limits
in a couple
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined3
d
: M
a
ke sure all c
o
ntexts are f
i
n
ished
d
r
a
w
i
ng
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbee
t
wined3d:
Ensure dra
w
ordering acro
s
s
contexts
.
commit
|
commitdiff
|
tree
2010-01-28
Henri V
e
rbeet
w
ined3d:
T
race the
G
L
S
L
v
ersion string
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Ver
b
eet
wined3d:
J
ust use the GL
1
.
1
t
exture format const
a
nts
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
wined
3
d:
G
e
t ri
d
o
f
the dep
t
h range hack
.
commit
|
commitdiff
|
tree
2010-01-27
Henri
V
erbee
t
ddraw:
A
dd depth clam
p
t
e
sts
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Ver
b
eet
d3d8:
A
dd dept
h
clamp t
e
s
t
s
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
d3d9
:
Add depth clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
w
i
ned3d: Add a FIXM
E
f
o
r mi
s
si
n
g
ARB_depth_cla
m
p support
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Ve
r
beet
wined3d:
M
ove some macros
to
d
irect
x
.
c
.
commit
|
commitdiff
|
tree
2010-01-26
Hen
r
i
Verbee
t
wi
n
ed3d: Ad
d
s
u
p
port for ARB_vertex
_
a
rray_bgra
.
commit
|
commitdiff
|
tree
2010-01-26
H
e
n
ri Verb
e
et
wine
d
3d: Add an AR
B
_sync imp
l
ementa
t
io
n
of event queri
e
s
.
commit
|
commitdiff
|
tree
2010-01-26
He
n
ri Verbeet
wined3d: Add suppo
r
t for AR
B
_
s
ync
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbe
e
t
wi
n
e
d3
d
: Get
r
id of some unnecessar
y
casts to speci
f
ic
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henr
i
Ver
b
eet
w
i
n
ed3d:
Add supp
o
r
t
f
or EXT_gpu_
s
h
a
d
er4 pro
v
ided sampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
H
e
n
r
i Verbeet
wi
n
ed3d: Stor
e
a pointer t
o
the GL info
in the
s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d: U
s
e the cor
r
ec
t
GL
S
L fu
n
ctions
for sampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wi
n
ed3d: Use th
e
GLS
L
r
ound() func
t
ion when available
.
commit
|
commitdiff
|
tree
2010-01-25
Henri
Verbeet
w
i
ned3d: A
d
d
support f
o
r EXT_gpu_shader4
.
commit
|
commitdiff
|
tree
2010-01-22
Henri
V
erbee
t
win
e
d
3d:
R
emove un
u
sed occl
u
sion query extensions
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbe
e
t
w
ined3d: R
e
move the duplicate GL_2X_BIT_ATI de
f
in
e
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
wined3d: Remove the second set of
EXT_t
e
xture_env_dot3
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
w
i
ned3
d
: Fix
t
he ARB_pixel_buffer_
o
bject
extension
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbe
e
t
wined3d: Sort
our GL
exten
s
ion definitions
.
commit
|
commitdiff
|
tree
2010-01-20
H
e
n
ri Ver
b
ee
t
d3d
9
: Add a separate
f
unction
f
or stateblock ini
t
ialization
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbeet
wined3d: Set the
q
uery
.
c GL
I
NFO_LOC
A
TIO
N
to *gl_info
.
commit
|
commitdiff
|
tree
2010-01-20
Hen
r
i V
e
r
b
eet
wi
n
ed3d: Don
'
t le
a
k
the context array
i
n
th
e
s
wapchain_init
.
.
.
commit
|
commitdiff
|
tree
2010-01-18
Henri
V
erbeet
wi
n
ed3d:
M
erge base
s
had
e
r
.
c into shader
.
c
.
commit
|
commitdiff
|
tree
2010-01-18
He
n
ri
V
er
b
e
et
wined
3
d
:
Remo
v
e so
m
e unused query code
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
wined3d: Add
a separate functi
o
n for query initialization
.
commit
|
commitdiff
|
tree
2010-01-18
He
n
r
i V
e
rbeet
d3d
9
:
Add a separate fun
c
t
i
o
n for query initia
l
ization
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
d3d8: Remove
t
h
e unuse
d
Direc
t
3DRes
o
u
r
ce8_Vtbl
.
commit
|
commitdiff
|
tree
2010-01-07
Henri
V
erbeet
wined3d: Reco
g
nize the SM4 cut opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ve
r
beet
w
i
n
ed3d: Recognize the S
M
4 end
l
oop opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined
3
d: Recognize the SM4 endif opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ve
r
be
e
t
wined3
d
:
Reco
g
n
ize the SM4
break opcode
.
commit
|
commitdiff
|
tree
2010-01-07
He
n
r
i Verbeet
wined3d: Rec
o
g
n
i
ze t
h
e SM4 if
opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ver
b
eet
wined3d: Reco
g
n
i
ze the
SM4 lt op
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri
Verbeet
wined3d: Recognize the
S
M4 i
a
d
d
opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henr
i
Verbe
e
t
w
i
n
ed3
d
: Recognize the SM
4
emit opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
w
ined3
d
: Re
c
ognize the
S
M4 bre
a
kc opco
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri V
e
rbe
e
t
wi
n
ed3d: Recogniz
e
the S
M
4
i
ge opcode
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
avifil32: Don't leak
t
he b
u
ffer on HeapReA
l
loc()
f
a
ilure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
H
enri
Verbeet
avif
i
l32: Don't lea
k
the buffer on HeapReAl
l
oc() fai
l
ure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
a
v
ifil
3
2: Only
m
odi
f
y the stream info after a succesful
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
H
e
nri Ver
b
eet
av
i
fil32
:
Properly check t
h
e required buffer size in
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
H
en
r
i Verbeet
avifil32: Always add the fo
r
m
at change fram
e
to the
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
avifil
3
2: Do
n
't leak the buffer on H
e
apReAlloc() f
a
ilure
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Hen
r
i Ver
b
eet
avifil
3
2: Just assign
m
axSize to Thi
s
->cbB
u
ffer in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Ver
b
eet
avifi
l
32:
P
roperly check
the requir
e
d
buffer s
i
z
e
in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Ver
b
eet
wined3d:
Hand
l
e stat
e
block cap
t
ure for default lights
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
H
e
nri V
e
r
b
ee
t
wined
3
d: Remov
e
a few redundant context dereferences
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Ve
r
beet
wined3d:
Handle source and destination rectangles in
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbee
t
wine
d
3d: Add s
u
p
p
ort for
s
ource and destination rectangles
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri
V
erbeet
d3d10core: Add a wined3d geoem
t
r
y
shader t
o
struct
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbeet
wined3d: Add a geometry
shader o
b
j
e
ct
.
commit
|
commitdiff
|
tree
2010-01-04
H
e
nri Verbeet
w
ined3d: M
o
ve "wrap_l
o
oku
p
" to struct
w
ined3d_g
l
_info
.
commit
|
commitdiff
|
tree
2009-12-31
Henri
Verbeet
w
ined3d: Fix WINED3DRS_
D
EP
T
H
BIA
S
h
a
ndling
.
commit
|
commitdiff
|
tree
2009-12-31
Hen
r
i Verbeet
wined3d: Mer
g
e vertexshader_se
t
_function() and pixelshader_s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
He
n
ri Ver
b
eet
wined3d: Move shad
e
r input/out
p
ut signatures to IWineD3DBase
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbeet
w
ined3d: Always handle WI
N
ED3DSPR_INPUT
r
egister
s
a
s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Ve
r
b
eet
wined3d: Merge pixe
l
shad
e
r
.
c and vertexshader
.
c
.
commit
|
commitdiff
|
tree
2009-12-30
He
n
ri Verbeet
dxgi: Add a separate functio
n
for
f
actory
initialization
.
commit
|
commitdiff
|
tree
2009-12-30
H
enri Verbeet
win
e
d
3
d:
U
se the element size to create "
i
sStateDirty
.
.
.
commit
|
commitdiff
|
tree
2009-12-30
Hen
r
i Verbeet
ddraw:
R
emove a red
u
ndan
t
retur
n
.
commit
|
commitdiff
|
tree
2009-12-30
Henri
V
e
r
bee
t
wined3d: Re
m
ove
s
o
me
redundan
t
returns
.
commit
|
commitdiff
|
tree
next