2018-11-26 | Daniel Ansorregui | wined3d: Simplify "glsl_generate_ffp" texture projection. Signed-off-by: Daniel Ansorregui <mailszeros@gmail.com> |
commitcommitdifftree |
2018-10-17 | Daniel Ansorregui | d3d10core/tests: Add a blend factor test. |
commitcommitdifftree |
2018-10-17 | Daniel Ansorregui | d3d11/tests: Add a blend factor test. Signed-off-by: Daniel Ansorregui <mailszeros@gmail.com> |
commitcommitdifftree |
2018-10-17 | Daniel Ansorregui | wined3d: Store the blend factor as a struct wined3d_color. |
commitcommitdifftree |
2018-10-16 | Daniel Ansorregui | d2d1: Use default NULL argument in SetBlendState call. Signed-off-by: Daniel Ansorregui <mailszeros@gmail.com> |
commitcommitdifftree |