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wined3d: Set the texture stage limit based on the fragment pipe caps.
2010-02-05
Hen
r
i V
e
rb
e
e
t
wi
n
e
d
3d
:
S
e
t
the t
e
xtur
e
stage limit based o
n
the fragment
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbeet
w
ined3d:
A
dd
t
he gene
r
al combiner limit
to
w
ine
d
3d_gl_info
.
commit
|
commitdiff
|
tree
2010-02-04
Henri
V
erbeet
win
e
d3d: Rem
o
ve the
un
u
sed device
t
ype
p
arameter from
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Hen
r
i Verbeet
win
e
d3d
:
Remov
e
the unused device typ
e
p
arameter from
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
wine
d
3d
:
Do not preload surf
a
ce
s
when
attaching them
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
wined3d: Introdu
c
e surfa
c
e_p
r
ep
a
re_texture()
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
w
ined3
d
: Never acquire a co
n
te
x
t in IWineD3D
S
urfaceImpl_Bin
d
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Ve
r
beet
wined3d: Explic
i
tly lo
a
d a
n
d
modify
the
su
r
face in
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wine
d
3d: D
o
n
o
t depend on
co
n
text_attach_surface
_
fbo
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
H
enri Verbeet
w
ined3d:
Update
t
he st
r
eam info before applyin
g
states
.
commit
|
commitdiff
|
tree
2010-02-03
He
n
ri Verb
e
et
wi
n
ed3d: Preload
textures
b
efore app
l
yi
n
g
states
.
commit
|
commitdiff
|
tree
2010-02-03
He
n
r
i
Ve
r
beet
wi
n
ed3d: Sele
c
t the blitter
d
uring
a
dapt
e
r initial
i
zat
i
on
.
commit
|
commitdiff
|
tree
2010-02-02
H
e
nr
i
Ver
b
eet
wined3d
:
Sel
e
ct the sh
a
der
b
acken
d
during ad
a
pter ini
t
ializa
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
He
n
ri Verbeet
win
e
d
3
d: Se
l
ect th
e
fragmen
t
pi
p
eline during adap
t
er
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
wi
n
ed3d: Update th
e
swa
p
chain's present paramete
r
s
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verb
e
et
wine
d
3d:
TRACE IW
i
n
e
D3DDeviceImpl_CreateSurface() param
e
ters
.
commit
|
commitdiff
|
tree
2010-02-02
H
e
nri V
e
rbe
e
t
wined3
d
:
D
u
m
p
ARB program sh
a
ders on co
m
pile failu
r
e
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wi
n
ed3d
:
Use th
e
absolu
t
e source
v
alue in shad
e
r_glsl_
r
sq()
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d: Ha
n
dle a zero
sou
r
ce va
l
ue for WIN
E
D3DSIH_
R
SQ
.
commit
|
commitdiff
|
tree
2010-02-01
Hen
r
i Verbeet
w
ined3d: Hand
l
e a zero source
v
alue f
o
r WINED
3
D
SIH_RCP
.
commit
|
commitdiff
|
tree
2010-02-01
Henr
i
V
erbeet
win
e
d3d
:
Handle a zer
o
source value for WINED3DS
I
H_
L
OG
.
commit
|
commitdiff
|
tree
2010-02-01
Henri
Verbeet
wined3d: Handle zero-leng
t
h vectors f
o
r WINED3
D
SI
H
_NR
M
.
commit
|
commitdiff
|
tree
2010-01-29
H
e
n
ri
V
erbeet
wi
n
ed3d: Dump the GLSL shader source on
l
ink
f
ailur
e
.
commit
|
commitdiff
|
tree
2010-01-29
Hen
r
i Verb
e
et
w
in
e
d3d: Get ri
d
o
f
an u
n
necessary Get
C
ont
a
in
e
r() call
.
.
.
commit
|
commitdiff
|
tree
2010-01-29
H
enri V
e
rbeet
wined3d: Prune invali
d
states from the state ta
b
le
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbe
e
t
wined3d: Add
so
m
e ba
s
ic state
table validation
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Ver
b
eet
wined3
d
:
A
d
d
a
debug funct
i
on for state names
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verb
e
et
wined3d: Us
e
correct t
e
x
t
ure
sta
g
e limits in a coup
l
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
H
e
nri Verbeet
wined3d:
Mak
e
su
r
e all contexts are finish
e
d drawing
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
He
n
ri
V
erbeet
w
ined3
d
:
Ensure dr
a
w ordering
ac
r
os
s
contexts
.
commit
|
commitdiff
|
tree
2010-01-28
Hen
r
i
Ve
r
beet
w
i
ned3d: Trace the G
L
S
L
v
e
r
sion strin
g
.
commit
|
commitdiff
|
tree
2010-01-28
Henri V
e
rbeet
wined3d
:
J
u
st use
the GL 1
.
1 text
u
re format
constants
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbe
e
t
wined3d:
G
e
t ri
d
of
the depth range hack
.
commit
|
commitdiff
|
tree
2010-01-27
H
enri Verbeet
d
draw: A
d
d
d
epth c
l
amp t
e
s
ts
.
commit
|
commitdiff
|
tree
2010-01-27
H
e
nri V
e
rbe
e
t
d3d8
:
Add d
e
pth clamp test
s
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbe
e
t
d3d
9
: Add
d
ep
t
h clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
H
e
n
r
i
Verb
e
e
t
wined3d: Add a F
I
X
M
E
for miss
i
n
g
ARB_depth_clamp su
p
port
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
w
ine
d
3d: Move so
m
e macros t
o
directx
.
c
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
wi
n
ed3d: Add supp
o
rt
f
o
r ARB_ver
t
ex_array
_
bgra
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
wined3d: Add an A
R
B_sy
n
c impl
e
mentation of eve
n
t
queries
.
commit
|
commitdiff
|
tree
2010-01-26
Henri V
e
rbeet
wined3d: Add
suppo
r
t for ARB_sy
n
c
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
wined3d: Get r
i
d
o
f
some unnecessa
r
y cast
s
to speci
f
ic
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
H
enri Verbee
t
w
ined3d: Add support for EXT
_
g
p
u_
s
hader4 provided sampl
i
ng
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
w
i
ned3d: Store a
p
ointer to the GL info in t
h
e shader
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Ve
r
beet
w
ined3d: Use the correct GLSL fu
n
ctions for s
a
mpling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Ver
b
eet
wined3d: Use the GLSL r
o
u
n
d()
functio
n
when a
v
a
ilable
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d:
A
dd supp
o
rt for E
X
T
_g
p
u_shader4
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Ve
r
beet
wined
3
d:
Remove
unused occlusion query e
x
t
en
s
ions
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
wined3d: Remove th
e
d
u
plicate GL_2X_BIT_A
T
I
d
e
f
i
n
e
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbe
e
t
w
i
ned3d
:
Remove the second set of EXT_texture
_
env_
d
ot3
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henr
i
Verbe
e
t
wined3d: Fix the ARB_p
i
xel_buffer_o
b
ject
e
xtension
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
w
ined3d: Sort our
G
L extension definition
s
.
commit
|
commitdiff
|
tree
2010-01-20
Henri
V
erbeet
d3d
9
: Add a separate
funct
i
on for stateblock initiali
z
ation
.
commit
|
commitdiff
|
tree
2010-01-20
Henri
Verbeet
wined3d: Set
the query
.
c
GLIN
F
O_L
O
CATION to *gl_info
.
commit
|
commitdiff
|
tree
2010-01-20
Henri
V
erbeet
win
e
d3d:
Don't leak the contex
t
a
rray in the swapcha
i
n
_
init
.
.
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbe
e
t
w
i
n
ed3d: Me
r
g
e
ba
s
eshader
.
c into shader
.
c
.
commit
|
commitdiff
|
tree
2010-01-18
Henri
Verbeet
wined3d:
Remove some un
u
sed query
c
o
d
e
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
wine
d
3d: Add
a
s
eparate
fun
c
tion
for
q
u
e
ry initia
l
iza
t
ion
.
commit
|
commitdiff
|
tree
2010-01-18
He
n
ri
Verbeet
d3d9
:
Add a separate function f
o
r
q
uery initia
l
izatio
n
.
commit
|
commitdiff
|
tree
2010-01-18
Hen
r
i
Verbeet
d
3
d
8
: Remove the
u
n
used Direct3
D
Resource8_Vtbl
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined3d: Recognize the SM4 cut opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbeet
wined3d:
R
eco
g
nize t
h
e
SM4 endloop
opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ver
b
eet
wine
d
3d: Recognize t
h
e
S
M
4 endif
opco
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined
3
d: Recognize the SM4 br
e
a
k opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henr
i
Verbeet
wined
3
d: Recogn
i
z
e the SM4 i
f
opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined3d: Recognize the SM4 lt o
p
code
.
commit
|
commitdiff
|
tree
2010-01-07
Henri
Verbeet
w
ined3d: Recog
n
ize the SM4
i
a
dd opc
o
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
n
r
i Ver
b
ee
t
wined3d: Recognize the S
M
4
emit opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wine
d
3d: Rec
o
gnize th
e
SM4 breakc opco
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
win
e
d3d: R
e
c
o
g
nize the
SM4 ige
o
pcode
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Ve
r
beet
avifil32: D
o
n't l
e
ak
the buffer on HeapR
e
Alloc() fa
i
lure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verb
e
et
avif
i
l3
2
:
Don
'
t leak the b
u
ffer o
n
HeapReAlloc() fa
i
lure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
av
i
f
i
l32:
Only modif
y
t
he
s
tream info
a
fte
r
a succesfu
l
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
He
n
r
i Verb
e
et
avifil32: Properly check the r
e
quired b
u
ffer si
z
e in
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
H
en
r
i
V
er
b
eet
avifi
l
32: Always add the f
o
rm
a
t change frame to the
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
H
e
nri Ve
r
beet
avifil32: Don't l
e
ak
t
he buffer on
H
eapR
e
Al
l
o
c() failu
r
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
avi
f
il32: Just assi
g
n maxS
i
ze to This->cbBuffer in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Hen
r
i
Ver
b
eet
avif
i
l32: Prope
r
l
y check the required buffer
s
ize in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Ve
r
bee
t
win
e
d3d: Han
d
le
s
tate
b
lock capture f
o
r
default l
i
ghts
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
wine
d
3d: Remove a few red
u
ndant c
o
ntext dereferen
c
e
s
.
commit
|
commitdiff
|
tree
2010-01-04
Henri
V
erbeet
w
i
n
ed
3
d
:
H
a
n
dle
s
ource and destin
a
tion rectang
l
es in
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
H
en
r
i Ve
r
b
eet
wined
3
d:
Add support f
o
r
source
a
nd destination rectangles
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Ve
r
beet
d3d10
c
ore:
A
d
d a wine
d
3d g
e
oemtry shader
to struct
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri
V
erbeet
w
i
ned
3
d: Add a geometr
y
shad
e
r object
.
commit
|
commitdiff
|
tree
2010-01-04
H
enri Ver
b
e
e
t
wined3d
:
Move "wrap_lo
o
k
up" t
o
struct
w
ined3d_
g
l_in
f
o
.
commit
|
commitdiff
|
tree
2009-12-31
Henri
Verbeet
wined3d: Fix WINED3DRS_DEPTHBIAS ha
n
d
l
i
ng
.
commit
|
commitdiff
|
tree
2009-12-31
Hen
r
i Verbee
t
wined3d: M
e
rge vertex
s
h
ader_set_function(
)
and
pixelshader_s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henr
i
Verbeet
wined3
d
: Move shade
r
i
nput/output si
g
natures to IWineD3DBase
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Ver
b
e
et
wined3d: A
l
ways handle WINED
3
D
S
PR_INPUT registers as
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri
Verbe
e
t
win
e
d3d:
M
erge
p
ixelsh
a
der
.
c and vertexshade
r
.
c
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
dxg
i
: Add a
se
p
arate function for factory
initialization
.
commit
|
commitdiff
|
tree
2009-12-30
Henri
V
e
r
beet
wined3d: Use the
e
lement size to create "is
S
tateDirty
.
.
.
commit
|
commitdiff
|
tree
2009-12-30
H
e
nr
i
Verbeet
ddraw: Re
m
ove a red
u
ndant return
.
commit
|
commitdiff
|
tree
2009-12-30
Henr
i
Verbe
e
t
wined3d: Rem
o
ve some redund
a
nt returns
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
w
i
ned3d:
The FVF parameter
t
o
IWineD3
D
DeviceImpl_CreateV
e
rte
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Henri Ve
r
beet
dxgi:
Add a
s
eparate function
f
or swapchain initializat
i
on
.
commit
|
commitdiff
|
tree
2009-12-29
H
e
nr
i
Verb
e
e
t
win
e
d3d:
C
lear the
d
evice's fo
c
us_window field when
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
H
e
nri Verbeet
d3d9/tests: Ad
d
message
tests fo
r
w
i
ndowed dev
i
ces
.
commit
|
commitdiff
|
tree
2009-12-29
Henri Verbeet
d3d8/
t
ests: Add m
e
ssage
t
ests
for windowed
d
e
v
i
c
es
.
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2009-12-29
Hen
r
i Verbeet
wine
d
3
d:
Don't touch th
e
w
i
ndo
w
's focus or
w
ndproc
.
.
.
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