Added a few C++ operators to Direct3D structures, and made some unions
commitfddc3e15d806de9c87e3f1235c748eae760c7812
authorOve Kaaven <ovek@transgaming.com>
Sun, 23 Jul 2000 14:19:19 +0000 (23 14:19 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Sun, 23 Jul 2000 14:19:19 +0000 (23 14:19 +0000)
tree7d97022ed1144d6917d6a08fa1eb73f31f8be821
parent37f5c111181124da95f37160b65a9c405be64a9c
Added a few C++ operators to Direct3D structures, and made some unions
'nameless'.
dlls/ddraw/d3dlight.c
dlls/ddraw/mesa_private.h
dlls/dsound/dsound_main.c
include/d3dtypes.h
include/d3dvec.inl [new file with mode: 0644]