d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_device_GetRenderTargetData().
commitf4c8d81489a4904ba1b0577da5ab73a9b8e8fc08
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 29 Feb 2016 17:19:29 +0000 (29 18:19 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 1 Mar 2016 03:06:42 +0000 (1 12:06 +0900)
treee77f7b9d69e4eee6e0dc1e16d58bbef8ca6a5cea
parentcd25ecffa7b7f5a8e5e65d5433b14d3876e5bba2
d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_device_GetRenderTargetData().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d9/device.c