d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_device_create_surface().
commitd772076aff58cfab92f51ce69f59b0e3b6c211dd
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 16 Feb 2016 16:17:30 +0000 (16 17:17 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Feb 2016 04:06:04 +0000 (17 13:06 +0900)
tree675e5dac3e9bfdbafb98fa0dc7eda3b70d55c7ba
parent1169794f83a36f7f76d04b52f713f6f2e971a883
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_device_create_surface().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d8/device.c