wined3d: Don't require a separate sRGB GL texture if the format doesn't support sRGB...
commitce77ef4ea0d38c9fe21584bbc777249f65092a57
authorMatteo Bruni <mbruni@codeweavers.com>
Fri, 24 Feb 2017 18:37:24 +0000 (24 19:37 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 27 Feb 2017 08:56:20 +0000 (27 09:56 +0100)
tree34b601603e1df9adc6e18f50df820b4882f45264
parentadedebf47a9a02694b79965eb2aa670b3906b398
wined3d: Don't require a separate sRGB GL texture if the format doesn't support sRGB reads.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/wined3d_private.h