d3dcompiler: Accept a stat chunk size of 28 for reflection.
commitb1f9cd57be74c52ab0d56cbaf47065d8f560827c
authorPhilip Rebohle <philip.rebohle@tu-dortmund.de>
Thu, 16 May 2019 15:05:59 +0000 (16 17:05 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 17 May 2019 18:01:21 +0000 (17 20:01 +0200)
tree34a3f1aef6ea91e708333f88d742bbbda3cd7e7d
parenta23c20eee1c6570847081c31c139396468f69310
d3dcompiler: Accept a stat chunk size of 28 for reflection.

Fixes "unhandled size" error for Crysis shaders.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3dcompiler_43/reflection.c