opengl32: Store function pointers in a separate array to avoid a bunch of relocations.
commitad5e02e604c1adc4fd835a859b2ac2fdab5c5f26
authorAlexandre Julliard <julliard@winehq.org>
Fri, 9 Jun 2006 16:13:09 +0000 (9 18:13 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 9 Jun 2006 16:13:09 +0000 (9 18:13 +0200)
treee9bfb1323d5a09825232f0922ce037bc06c4aebb
parent3e68508ecd9327168e4c28b9789a3fea6944f3e5
opengl32: Store function pointers in a separate array to avoid a bunch of relocations.
dlls/opengl32/make_opengl
dlls/opengl32/opengl_ext.c
dlls/opengl32/opengl_ext.h
dlls/opengl32/wgl.c